Publications
2023
Simeone, A., Weyers, B., Bialkova, S., & Lindemann, R. W. (Eds.) (2023), Everyday Virtual and Augmented Reality. Cham: Springer International Publishing. doi: 10.1007/978-3-031-05804-2
Simeone, A., Weyers, B., Bialkova, S., & Lindeman, R. W. (2023). Introduction to Everyday Virtual and Augmented Reality. In Everyday Virtual and Augmented Reality, Cham: Springer International Publishing, ISBN 978-3-031-05803-5, pp. 1-20.
Thomaschewski, L., Feld, N., Weyers, B., & Kluge, A. (2023). The Use of Augmented Reality for Temporal Coordination in Everyday Work Context. In Everyday Virtual and Augmented Reality, Cham: Springer International Publishing, 2023, ISBN 978-3-031-05803-5, pp. 57-87.
Law, Y. C., Wehrt, W., Sonnentag, S., & Weyers, B. (2023). Obtaining semi-formal models from qualitative data: From interviews into BPMN models in user-centered design processes. International Journal of Human–Computer Interaction, 39(3), 476-493. doi: 10.1080/10447318.2022.2041899
Krüger, M., Oehrl, S., Demiralp, A. C., Spreizer, S., Bruchertseifer, J., Kuhlen, T. W., Gerrits, T., & Weyers, B. (2023). Insite: A Pipeline Enabling In-Transit Visualization and Analysis for Neuronal Network Simulations. In High Performance Computing. ISC High Performance 2022 International Workshops: Hamburg, Germany, May 29–June 2, 2022, Revised Selected Papers (pp. 295-305). Cham: Springer International Publishing.
Feld, N., Bimberg, P., Weyers, B., & Zielasko, D. (2023). Keep it simple? Evaluation of Transitions in Virtual Reality. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (pp. 1-7).
2022
Sonnentag, S., Wehrt, W., Weyers, B., & Law, Y. C. (2022). Conquering unwanted habits at the workplace: Day-level processes and longer term change in habit strength. Journal of Applied Psychology, 107(5), 831. doi: 10.1037/apl0000930
Kreutz, C. K., Wolz, M., Knack, J., Weyers, B., & Schenkel, R. (2022). SchenQL: in-depth analysis of a query language for bibliographic metadata. International Journal on Digital Libraries, 23(2), 113-132. doi: 10.1007/s00799-021-00317-8
Bowen, J., Weyers, B., & Liu, B. (2022). Creating Formal Models from Informal Design Artefacts. International Journal of Human–Computer Interaction, 1-18. doi: 10.1080/10447318.2022.2095833
Prinz, L. M., Mathew, T., & Weyers, B. (2022). A Systematic Literature Review of Virtual Reality Locomotion Taxonomies. IEEE Transactions on Visualization and Computer Graphics. doi: 10.1109/TVCG.2022.3206915
Flemming, C., Weyers, B., & Zielasko, D. (2022). How to Take a Brake from Embodied Locomotion–Seamless Status Control Methods for Seated Leaning Interfaces. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 728-736). IEEE.
Zielasko, D., Heib, J., & Weyers, B. (2022). Systematic Design Space Exploration of Discrete Virtual Rotations in VR. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 693-702). IEEE.
Gründling, J. P., Zeiler, D., & Weyers, B. (2022). Answering With Bow and Arrow: Questionnaires and VR Blend Without Distorting the Outcome. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 683-692). IEEE.
2021
Thomaschewski, L., Weyers, B., & Kluge, A. (2021). A Two-Part Evaluation Approach for Measuring the Usability and User Experience of an Augmented Reality-based Assistance System to Support the Temporal Coordination of Spatially Dispersed Teams. Cognitive Systems Research, 68, 1-17. doi: 10.1016/j.cogsys.2020.12.001
Bowen, J., Dittmar, A., & Weyers, B. (2021). Task modelling for interactive system design: A survey of historical trends, gaps and future needs. Proceedings of the ACM on Human-Computer Interaction, 5(EICS), 1-22. doi: 10.1145/3461736
Spreizer, S., Senk, J., Rotter, S., Diesmann, M., & Weyers, B. (2021). NEST Desktop, an Educational Application for Neuroscience. Eneuro, 8(6). doi: 10.1523/ENEURO.0274-21.2021
Eroglu, S., Stefan, F., Chevalier, A., Roettger, D., Zielasko, D., Kuhlen, T. W., & Weyers, B. (2021), Design and Evaluation of a Free-Hand VR-based Authoring Environment for Automated Vehicle Testing, in 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. in press.
Feld, N., & Weyers, B. (2021), Mixed Reality in Asymmetric Collaborative Environments: A Research Prototype for Virtual City Tours, in 2021 IEEE 7th Workshop on Everyday Virtual Reality (WEVR), pp. in press.
Prinz, L. M., Mathew, T., Klüber, S., & Weyers, B. (2021). An overview and analysis of publications on locomotion taxonomies. In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 385-388). IEEE.
2020
Weyers, B., Frank, B. & Kluge, A. (2020), A Formal Modeling Framework for the Implementation of Gaze Guiding as an Adaptive Computer-Based Job Aid for the Control of Complex Technical Systems, International Journal of Human–Computer Interaction, 36(8), 748-776. doi: 10.1080/10447318.2019.1687234
Luther, W., Auer, E. & Weyers, B. (2020), Reliable Visual Analytics, a Prerequisite for Outcome Assessment of Engineering Systems, Acta Cybernetica 24(3), 287-314. doi: 10.14232/actacyb.24.3.2020.3
Brachtendorf, K., Weyers, B. & Zielasko, D. (2020), Towards Accessibility in VR-Development of an Affordable Motion Platform for Wheelchairs, 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 291-292. doi: 10.1109/VRW50115.2020.00064
Standard, W., Zielasko, D., von Dawans, B., Domes, G. & Weyers, B. (2020), Open TSST VR: Trier Social Stress Test in Virtual Reality, GI VR/AR Workshop. doi: 10.18420/vrar2020_11
Zielasko, D., Law, Y. C. & Weyers, B. (2020), Take a Look Around–The Impact of Decoupling Gaze and Travel-direction in Seated and Ground-based Virtual Reality Utilizing Torso-directed Steering, 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 398-406. doi: 10.1109/VR46266.2020.00060
Zielasko, D., Feld, N., Flemming, C., Lungershausen, P., Morgenthal, A., Schmitz, S. D., Mattern, T. & Weyers, B. (2020), Towards Preservation and Availability of Heterogeneous Cultural Heritage Research Data via a Virtual Museum, GI VR/AR Workshop. doi: 10.18420/vrar2020_6
Thomaschewski, L., Weyers, B., & Kluge, A. (2020). Using usability and user experience scores to design an Augmented Reality-based Ambient Awareness interface to support spatially dispersed teams. In 2020 IEEE International Conference on Human-Machine Systems (ICHMS) (pp. 1-6). IEEE.
Kreutz, C. K., Wolz, M., Weyers, B., & Schenkel, R. (2020). SchenQL: Evaluation of a Query Language for Bibliographic Metadata. In International Conference on Asian Digital Libraries (pp. 323-339). Springer.
2019
Weyers, B., Auer, E., Luther, W. (2019). The Role of Verification and Validation Techniques within Visual Analytics. Journal of Universal Computer Science, 25(8), 967–987.
Zielasko, D., Zhao, X., Demiralp, A. C., Kuhlen, T. W., Weyers, B. (2019). Voxel-Based Edge Bundling Through Direction-Aware Kernel Smoothing. Computers & Graphics, 83, 87–96. doi: 10.1016/j.cag.2019.06.008
Wendt, J., Weyers, B., Stienen, J., Bönsch, A., Vorländer, M., & Kuhlen, T.W. (2019). Influence of Directivity on the Perception of Embodied Conversational Agents' Speech. In Proc. of the 19th ACM International Conference on Intelligent Virtual Agents (pp. 130-132). ACM. doi:10.1145/3308532.3329434
Zielasko, D., Weyers, B., & Kuhlen, T.W. (2019). A Non-Stationary Office Desk Substitution for Desk-Based and HMD-Projected Virtual Reality. In Proc. of IEEE VR Workshop on Immersive Sickness Prevention (pp. 1884-1889) IEEE. doi:10.1109/VR.2019.8797837
Zielasko, D., Weyers, B., Kuhlen, T.W. (2019). Travel Your Desk? An Office Desk Substitution and its Effects on Cybersickness, Presence and Performance in an HMD-based Exploratory Analysis Task. In Proc. of IEEE Conference on Virtual Reality and 3D User Interfaces (pp. 1285-1286). IEEE. doi:10.1109/VR.2019.8798068
Sonnentag, S., Wehrt, W., Weyers, B., Law, Y.C. (2019). Conquering unwanted habits at the workplace: A daily-survey approach. In Academy of Management Proceedings, 2019(1), p. 12420. Academy of Management. doi:10.5465/AMBPP.2019.12420abstract
Figueroa, P., Guo, R., Takashima, K., Weyers, B. (2019). Escape Room in Mixed Reality: 10th Annual 3DUI Contest. In Proc. of IEEE Conference on Virtual Reality and 3D User Interfaces (pp. 1407-1408). IEEE. doi:10.1109/VR.2019.8798285
Zielasko, D., Krüger, M., Weyers, B., Kuhlen, T.W. (2019). Menus on the Desk? System Control in DeskVR. In Proc. of IEEE Conference on Virtual Reality and 3D User Interfaces (pp. 1287-1288). IEEE. doi:10.1109/VR.2019.8797900
Zielasko, D., Krüger, M., Weyers, B., Kuhlen, T.W. (2019). Passive Haptic Menus for Desk-Based and HMD-Projected Virtual Reality. In Proc. of IEEE 5th Workshop on Everyday Virtual Reality (pp. 1-6). IEEE. doi:10.1109/WEVR.2019.8809589
Feld, N., Weyers, B. (2019) Overview of Collaborative Virtual Environments using Augmented Reality. In Proc. of Mensch und Computer 2019-Workshopband (7 pages). Gesellschaft für Informatik e.V. doi:10.18420/muc2019-ws-617
Schweiß, T., Thomaschewski, L., Kluge, A., Weyers, B. (2019). Software Engineering for AR-Systems considering User Centered Design Approaches. In Proc. of Mensch und Computer 2019-Workshopband (8 pages). Gesellschaft für Informatik e.V. doi:10.18420/muc2019-ws-622
Weyers, B., Zielasko, D., Kulik, A., Langbehn, E., Funk, M. (2019). Workshop on Virtual and Augmented Reality in Everyday Context (VARECo). In Proc. of Mensch und Computer 2019-Workshopband (4 pages). Gesellschaft für Informatik e.V. doi:10.18420/muc2019-ws-120
Distante, D., Winckler, M., Bernhaupt, R., Bowen, J., Campos, J. C., Müller, F., Palanque, P., Van den Bergh, J., Weyers, B. & Voit, A. (2019), Trends on engineering interactive systems: an overview of works presented in workshops at EICS 2019, Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, pp. 22. doi: 10.1145/3319499.3335655