>>> Projects Focus: Science and Teaching <<<

 

The Human Brain Project [EU - H2020]

The Human Brain Project (HBP) began in 2013 to build a research infrastructure with the aim of advancing neuroscience, medicine and computer technology. It is one of the two largest scientific projects ever funded by the European Union. More than 500 scientists at more than 100 universities, teaching hospitals and research centers across Europe are directly involved in this ten-year project. The Human-Computer Interaction Group contributes to the HBP by creating a software catalog of interactive and visual data analysis tools that assist neuroscientists in their daily scientific data analysis.

Contact Person: Sebastian Spreizer, Jens Bruchertseifer, Jan Gründling, Benjamin Weyers

Materials - Software Metadaten Curation: Template Excel - CSV

 

Porta XR

Porta XR is an interdisciplinary research project in cooperation with the classical archeology department of the University of Trier and the Rheinisches Landesmuseum Trier. The aim is to create a digital platform for both archaeological research and public relations based on a virtual reconstruction of the historic city of Trier. At the same time, the reconstruction offers an ongoing scenario for comprehensive research in the context of virtual and augmented reality, with a specific focus on interaction and collaboration research. Last but not least, the topic of virtual museums will play a central role as part of the Porta XR project.

Contact Person: Jun.-Prof. Dr.-Ing. Benjamin Weyers, Dr. Daniel Zielasko, Dr. Yuen C. Law, Thomas Schweiß, M.Sc., Nico Feld, M.Sc.

 

AKuT (Ancient cultural heritage of Trier)

The AKuT project is developing a demonstrator that is to be tested at a specialist conference of the Association for Research into the Ancient Imperial Residence in Trier (VaKT). This forms the basis for the needs analysis and identification of a more comprehensive tool. This is intended to make research data from collaborative research accessible to other researchers, enable analyses, make results available to the public and thus be an example of research data management in the field of cultural heritage. The demonstrator is intended to show how different data qualities and types are handled, such as small-scale excavation documentation and large-scale data from a geographic information system (GIS) with surrounding data, fuzzy and incomplete data. The main task of the demonstrator is to show connections, conflicts or gaps between archaeological, historical and literary/epigraphic data and thus to serve as an analysis tool. For this purpose, cartographic, network-analytical, chronological and open access to data and contexts should be made possible. An automatic generation of results is shown using the example of a virtual city model of Trier, which at the same time serves to inform the public and, depending on the target group, also uses virtual reality (VR) in the form of an immersive virtual museum.

Contact Person: Jun.-Prof. Dr.-Ing. Benjamin Weyers, Dr. Daniel Zielasko, Nico Feld, M.Sc.

 

Research College AI-based Self-Adaptive Cyber-Physical Process Systems (AI-CPPS)

The question of how AI ecosystems can be realized in such a way that they enable sustainable and adaptive processes involving humans and machines will be investigated. Application scenarios of such overall AI systems can be found in knowledge- and planning-intensive work processes in areas such as robotics, supply chains, production, services, intelligent mobility or agriculture. Data obtained from people, machines and the environment as well as from their interaction comes, for example, from mobile devices, digital products, production or environmental sensors or sensors from wearables.

Contact Person: Jun.-Prof. Dr.-Ing. Benjamin Weyers

 

FORKA – Research for the dismantling of nuclear facilities

The aim of this BMBF-funded change project in the sense of the human-technology-organization approach (M-T-O approach, Strohm & Ulich 1999) is to support employees and managers in dealing with this constantly changing work environment, the inclusion of new, different To support tasks and exercise of powers and (project) roles in a targeted manner. The aim of the project is to develop and support the roles that have changed as a result of the dismantling phases through training measures based on the scientific approach to training development (Goldstein & Ford, 2002; IAEA, 1998) in a target group-oriented manner.

Contact Person: Jun.-Prof. Dr.-Ing. Benjamin Weyers

 

 

>>> Projects Focus: Work<<<

 

The effect of ambient awareness on the temporal coordination of geographically distributed teams

Timing is an important aspect of teamwork. Coordination refers, for example, to observing one's own teamwork progress, to the right timing, e.g. by observing the states of a technical system, the chronological order of subtasks, and adapting to dynamic changes in the context. The so-called Task State Awareness (TSA) is the basis for optimal time coordination. Without TSA, errors occur, for example, in timing and in the synchronization of activities. In the project applied for, we focus on the temporal coordination of team members working in separate locations in production. To support timing coordination and TSA, teams in a shared (non-distributed) context use various techniques such as working side-by-side and scripted coordination (through procedures). However, remote team members cannot take advantage of side-by-side work and the shared visual context it brings to establish a TSA. The central question of our project is: To what extent can augmented reality (AR) help to support the temporal coordination of a scripted team task by setting up a TSA, which is carried out by team members working in separate locations? In an experimental 2 x 2 design (factor 1: 2D/3D overlay and factor 2 static/dynamic system state representation) with a total of 110 two-person teams (Σ220 subjects), each performing an individual task and a common team task, we take a main effect the AR overlay on the timing of the team task (H1). In addition, we examine the benefits for TSA and temporal coordination of 2D versus 3D, and static versus dynamic rendering. We hypothesize that 3D overlay promotes TSA more than 2D overlay (H2). In addition, we assume that the dynamic representation better supports the TSA of the individual task than the static one. This is because the ambient awareness of the distance until the correct timing of the next intervention in the team task requires fewer attentional resources than the static one, and thus more attentional resources can remain with the individual task. The long-term goal of the research is to develop coordination artifacts such as AR, which have been empirically studied, and which support temporal coordination of remote team members through increased TSA. The results can help to better understand team coordination requirements and to develop guidelines based on work psychological and human-computer interaction principles for use in digitized production and in Industry 4.0.

Contact Person: Jun.-Prof. Dr.-Ing. Benjamin Weyers

 

Intentional forgetting of work behavior in everyday life - recording, formalization and integration into interactive systems

This project is dedicated to forgetting unwanted, habitual behavior in the work context. We will investigate under which conditions people actually no longer show habitual behaviors that they regard as dysfunctional and therefore want to give up, and to what extent adaptable interactive information systems can support this process. We focus on individual behaviors and consider breaking these behaviors as a proactive process that can also have consequences for the social work environment. In the first phase of the project, we will use the modeling language Business Process Modeling Notation (BPMN) and Thinking-Aloud Protocols (TAP) to record and contrast work processes. We will examine the feasibility of a programmatic implementation of an adaptable interactive system that embeds the previously modeled work processes and controls the real work process. Finally, in a field study, the individual and situational factors that promote or make it difficult to forget unwanted, habitual behavior are to be examined. For the second project phase, the implementation and evaluation of an adaptable information system is planned, which should support the abandonment of unwanted habitual behavior.

Contact Person: Nico Feld, Benjamin Weyers

 

BugWright2

The aim of the project is the development and scientific investigation of a system for the maintenance of ship hulls and tanks. Autonomous robot systems are used, especially drones in the air and on water, as well as so-called crawlers. The latter walk the hull of a ship and scan its surface. The damaged areas identified in this way are automatically documented and processed in three dimensions. The results should then flow into corresponding products. Together with the Chair of Business Psychology at the University of Trier (Prof. Dr. Thomas Ellwart) and the RWTH Aachen (Prof. Dr. Torsten W. Kuhlen, Virtual Reality & Immersive Visualization), we are developing suitable user interfaces and visualizations for monitoring the robot systems and for analysis of the recorded data. On the basis of work, task and user-centered requirement analyses, corresponding interactive VR and AR systems are designed, analyzed and tested in the field.

Contact Person: Jan Gründling, Benjamin Weyers

 

 

Financial support:

Horizon 2020 Information and Communication Technologies (ICT)
Robotics in Application Areas (ICT-09-2019-2020)

Project coordination: Prof. Dr. Cédric Pradalier - National Center for Scientific Research (CNRS, France), Georgia Institute of Technology Lorraine

Further Informations: Project homepageCordis @ EU; Project homepage of Business Psychology @ Uni Trier